1 – 20 of 32 cards where the card types include "instant" and the text includes "draw" and the colors ≥ U and the mana value < 2

Ancestral Recall {U}

Instant

Target player draws three cards.

Illustrated by Ryan Pancoast

Part of the Reserved List

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Not Legal

Legacy
Banned

Pauper
Not Legal

Vintage
Restrict.

Penny
Not Legal

Aura Finesse {U}

Instant

Attach target Aura you control to target creature.

Draw a card.

"Although armor and auras can be similar, the brains required to use them are worlds apart."
—Zilan, Makindi auramancer

Illustrated by Howard Lyon

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Legal

Historic
Not Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Legal

Brainstorm {U}

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.

Illustrated by Willian Murai

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Banned

Legacy
Legal

Pauper
Legal

Vintage
Restrict.

Penny
Not Legal

Cerulean Wisps {U}

Instant

Target creature becomes blue until end of turn. Untap that creature.

Draw a card.

"If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies."
—Kithkin superstition

Illustrated by Jim Nelson

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Legal

Historic
Not Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Legal

Chilling Trap {U}

Instant

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

"Serves you right for rushing ahead."
—Kaliea, Sea Gate trapfinder

Illustrated by Johann Bodin

Standard
Legal

Alchemy
Legal

Pioneer
Legal

Brawl
Legal

Modern
Legal

Historic
Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Legal

Clairvoyance {U}

Instant

Look at target player's hand.

Draw a card at the beginning of the next turn's upkeep.

"As we followed the ice wall, we had the distinct feeling of being watched. Many of the party wanted to turn back."
—Disa the Restless, journal entry

Illustrated by Ken Meyer, Jr.

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Not Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Not Legal

Consider {U}

Instant

Look at the top card of your library. You may put that card into your graveyard.

Draw a card.

Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last!

Illustrated by Zezhou Chen

Standard
Legal

Alchemy
Legal

Pioneer
Legal

Brawl
Legal

Modern
Legal

Historic
Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Legal

Disrupt {U}

Instant

Counter target instant or sorcery spell unless its controller pays {1}.

Draw a card.

Teferi wanted no part of Urza's battle plans, but both agreed the Phyrexian portal must be closed.

Illustrated by Paolo Parente

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Not Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Not Legal

Dream Salvage {U/B}

Instant

Draw cards equal to the number of cards target opponent discarded this turn.

Awylla tried hard to forget the horrors she had seen, but someone else had developed a keen interest in them.

Illustrated by Howard Lyon

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Legal

Historic
Not Legal

Legacy
Legal

Pauper
Not Legal

Vintage
Legal

Penny
Legal

Evermind

Color Indicator: Blue Instant — Arcane

(Nonexistent mana costs can't be paid.)

Draw a card.

Splice onto Arcane {1} {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Illustrated by Matt Thompson

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Legal

Historic
Not Legal

Legacy
Legal

Pauper
Not Legal

Vintage
Legal

Penny
Legal

Fleeting Distraction {U}

Instant

Target creature gets -1/-0 until end of turn.

Draw a card.

The first spell taught to young mages, it has spared the lives of many whose hands are too small to hold a sword.

Illustrated by Ryan Yee

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Legal

Historic
Not Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Legal

Illusion of Choice {U}

Instant

You choose how each player votes this turn.

Draw a card.

"Please vote with a clear head and vigilant heart, knowing each voice is meaningful regardless of the outcome."
—Ottavio d'Oro, Electoral Committee Speaker of Paliano

Illustrated by John Severin Brassell

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Not Legal

Legacy
Legal

Pauper
Not Legal

Vintage
Legal

Penny
Not Legal

Leap {U}

Instant

Target creature gains flying until end of turn.

Draw a card.

Mirri leapt quickly and silently. The guard died likewise.

Illustrated by Kev Walker

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Not Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Legal

Mental Note {U}

Instant

Mill two cards.

Draw a card.

Some minds are more open than others.

Illustrated by Bradley Williams

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Not Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Not Legal

Mise {U}

Instant

Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.

mise 'miz v alter. of might as well (1997) 1: to win when you don't deserve to 2: to top-deck the "tings" you need 3: to be rewarded by an opponent's bad luck 4: to coin a phrase that spreads through the tournament scene like wildfire 5: to fling a monkey 6: to split firewood using a sharp instrument 7: To burn

Illustrated by Matt Cavotta

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Not Legal

Legacy
Not Legal

Pauper
Not Legal

Vintage
Not Legal

Penny
Not Legal

Obsessive Search {U}

Instant

Draw a card.

Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

The question strained his sanity. The answer snapped it in half.

Illustrated by Jim Nelson

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Not Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Legal

Occult Epiphany {X} {U}

Instant

Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.

In a singe unending moment, a hundred lifetimes of knowledge coursed through his unraveling mind.

Illustrated by Jason Rainville

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Not Legal

Historic
Not Legal

Legacy
Legal

Pauper
Not Legal

Vintage
Legal

Penny
Not Legal

Opt {U}

Instant

The crystal pulsed with the power of Teferi's planeswalker spark. Had Jhoira given him a blessing or a curse?

Illustrated by Tyler Jacobson

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Legal

Brawl
Not Legal

Modern
Legal

Historic
Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Legal

Peek {U}

Instant

Look at target player's hand.

Draw a card.

Sometimes you have to read between the minds.

Illustrated by Adam Rex

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Not Legal

Brawl
Not Legal

Modern
Legal

Historic
Not Legal

Legacy
Legal

Pauper
Legal

Vintage
Legal

Penny
Legal

Quicken {U}

Instant

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)

Draw a card.

A skilled Izzet Chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next.

Illustrated by Aleksi Briclot

Standard
Not Legal

Alchemy
Not Legal

Pioneer
Legal

Brawl
Not Legal

Modern
Legal

Historic
Not Legal

Legacy
Legal

Pauper
Not Legal

Vintage
Legal

Penny
Legal